Search found 127 matches

by The_Emp
October 8th, 2020, 12:34 pm
Forum: 2020 World Championship
Topic: Interest List
Replies: 70
Views: 2677

Re: Interest List

I plan on winning...er playing lol:
by The_Emp
October 7th, 2020, 2:32 pm
Forum: General Discussion
Topic: Variance should be Paramount
Replies: 122
Views: 6488

Re: Variance should be Paramount

I played from Prem - Reflection II. Started playing again during the pandemic. What I've noticed is how everything is so efficient now. Too efficient. So many cards pulled from reserve, probably on 1st turn. If your deck doesn't pull all its locations by turn 2 you are probably going to lose. There...
by The_Emp
October 7th, 2020, 12:26 pm
Forum: General Discussion
Topic: Meta/Errata/Thoughts going forward
Replies: 37
Views: 1523

Re: Meta/Errata/Thoughts going forward

I agree medium sets every 3-4 months would be ideal, but that's been said for years, and we've had d&d teams better and worse at sticking to deadlines, and it has been a struggle for awhile. Trying something new (rolling out smaller batches when they're ready) seems worth a shot. I asked about this...
by The_Emp
October 7th, 2020, 12:14 pm
Forum: General Discussion
Topic: Meta/Errata/Thoughts going forward
Replies: 37
Views: 1523

Re: Meta/Errata/Thoughts going forward

IMBATS seriously neuters a lot of DS right now. I was trying to prep for texas stuff and a lot of the non ISB DS are on Tat. Cct, court, watoo, IE. All of them giving up used pile pulls is awful for them. I have always wondered, for such a powerful effect, one that also allows you to pull a 2/1 bat...
by The_Emp
October 7th, 2020, 12:03 pm
Forum: General Discussion
Topic: Meta/Errata/Thoughts going forward
Replies: 37
Views: 1523

Re: Meta/Errata/Thoughts going forward

I want to throw this out there as a real pie-in-the-sky idea that I recognize might be completely impossible, but do we think we could ever reach a point in the game where there's like 10 legit decks per side where you'd be happy to bring to a competitive event? Like you get the right amount of hel...
by The_Emp
October 7th, 2020, 11:51 am
Forum: General Discussion
Topic: Meta/Errata/Thoughts going forward
Replies: 37
Views: 1523

Re: Meta/Errata/Thoughts going forward

I want to throw this out there as a real pie-in-the-sky idea that I recognize might be completely impossible, but do we think we could ever reach a point in the game where there's like 10 legit decks per side where you'd be happy to bring to a competitive event? Like you get the right amount of hel...
by The_Emp
October 7th, 2020, 11:45 am
Forum: General Discussion
Topic: Meta/Errata/Thoughts going forward
Replies: 37
Views: 1523

Re: Meta/Errata/Thoughts going forward

Whenever nerfs come up I'm always reminded of this video: Analysis: Why We Should Buff More Than Nerf (It's mostly in the context of Fighting Games but it covers the topic in general) "One nerf... will hurt twice as bad as one buff of similar caliber will feel good." Thanks for posting that video, ...
by The_Emp
October 7th, 2020, 10:46 am
Forum: General Discussion
Topic: One more errata Part Deux
Replies: 38
Views: 1453

Re: One more errata Part Deux

Certainly the riskiest card (or non card) seen so far - it opens up a lot of LS evasion cards that previously didn't see play, but for good reason. I have a feeling this one is going to come back as a softer version in a later set (perhaps stacking the movement cards on a new shield is a good way t...
by The_Emp
October 7th, 2020, 10:44 am
Forum: General Discussion
Topic: One more errata Part Deux
Replies: 38
Views: 1453

Re: One more errata Part Deux

Great, now QMC takes less damage while running away all game. Sounds fun to play against I'm looking at it a little differently, hoping that QMC and City in the Clouds objectives become more relevant again and thus expand the decks played again. Dark still has a lot of counters so I don't think it'...
by The_Emp
October 7th, 2020, 10:40 am
Forum: General Discussion
Topic: One more errata Part Deux
Replies: 38
Views: 1453

Re: One more errata Part Deux

I like it. I also wasn't with the haters, but if I were thinking about the card, I'd just want one damage, not 2, and the retrieval is eh. So I'm good with them going. I think I'm quite happy with like 8 of the 10 proposed changes. Good work so far 👍 X2, Super happy to see these either be mirrored,...
by The_Emp
October 7th, 2020, 10:37 am
Forum: General Discussion
Topic: One more errata Part Deux
Replies: 38
Views: 1453

Re: One more errata Part Deux

I disliked the retrieval mechanism on these shields. It often penalized you for trying to deploy things to reinforce your own battlegrounds, which is completely viable and not something that should be shielded against. Yeah I could understand this. Perhaps we could in the future look at tweaking it...
by The_Emp
October 7th, 2020, 10:34 am
Forum: General Discussion
Topic: One more errata
Replies: 16
Views: 1026

Re: One more errata

Thrilled to see this too, I know it doesn't help Senate's a ton, but why keep a lower tier deck down? Why not finally remove cards that negatively effected it, just to bring it up to playability again and expand the decks played and thus reduce down the redundancy? I would also X2 that I'm hoping D&...
by The_Emp
September 3rd, 2020, 8:59 pm
Forum: GEMP (Online Play)
Topic: GEMP Card Requests
Replies: 798
Views: 65265

Re: GEMP Card Requests

Request to add:
Navy Trooper Fenson (DS)
Informant (DS)
Fall Back (LS)
Thank you so much!
by The_Emp
September 3rd, 2020, 6:00 pm
Forum: General Discussion
Topic: Set 13
Replies: 249
Views: 15231

Re: Set 13

Any spoilers going to be released soon? It's a long time ago in a …. _, _, _.
by The_Emp
July 1st, 2020, 3:12 pm
Forum: General Discussion
Topic: Variance should be Paramount
Replies: 122
Views: 6488

Re: Variance should be Paramount

I played from Prem - Reflection II. Started playing again during the pandemic. What I've noticed is how everything is so efficient now. Too efficient. So many cards pulled from reserve, probably on 1st turn. If your deck doesn't pull all its locations by turn 2 you are probably going to lose. There...
by The_Emp
June 25th, 2020, 12:29 pm
Forum: General Discussion
Topic: What would your solution be to balance TRM?
Replies: 49
Views: 2750

Re: What would your solution be to balance TRM?

What would your solution be to balance TRM? Trick question! "Solution" implies that there is a "problem" with TRM in the first place :2gunfire: Hah, I don't think there is a problem with TRM. I would recommend reading the thread. The question I posed pertains to after we have a reset. The primary i...
by The_Emp
June 10th, 2020, 4:44 pm
Forum: General Discussion
Topic: Variance should be Paramount
Replies: 122
Views: 6488

Re: Variance should be Paramount

I think there is a bunch of misconceptions going on already here. Nobody is talking about having a bunch of locations in your deck that you can't pull and it's super fine to draw them for destiny. I absolutely think locations should be resonably pullable, and I think Quickdraw made a super good ana...
by The_Emp
June 10th, 2020, 4:33 pm
Forum: General Discussion
Topic: What would your solution be to balance TRM?
Replies: 49
Views: 2750

Re: What would your solution be to balance TRM?

Throne Room won 51% of its games in the OCS in May. Legend won 64% of its games. Both of these had large enough sample sizes (50+ games) to where the results are reliable. When TRM is winning over 10% less games then Legend, it probably doesn’t need to be fixed. Instead, the problem is people don’t...
by The_Emp
June 9th, 2020, 11:05 pm
Forum: General Discussion
Topic: Variance should be Paramount
Replies: 122
Views: 6488

Re: Variance should be Paramount

A lot of what you said is key. My personal opinion is that we should reduce down the power level of cards so they are in balance with Decipher cards, but I think a reset is close that it's probably smartest to do it then (though I think it would be a great exercise for D&D to try it for the next se...
by The_Emp
June 9th, 2020, 10:50 pm
Forum: General Discussion
Topic: What would your solution be to balance TRM?
Replies: 49
Views: 2750

Re: What would your solution be to balance TRM?

I liked the approach Decipher took in later sets - high deploy, with a -2 modifier for going to their thematic locations. The virtual sets have mostly done away with this, causing a lot of virtual mains to turn up in TRM. I’d like to have seen Rey as deploy 6, -2 to Jakku, for example - which would...

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