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Re: Flattening the Curve

Posted: October 18th, 2020, 12:54 am
by quesosauce37
Saladas wrote:
October 17th, 2020, 9:47 pm
OPG(once per game) would save card space and is something everyone knows what it stands for.
disagree, i think even the /\ and \/ look bad and make the game more intimidating for NARPS, so adding OPG would be even worse, IMO

Re: Flattening the Curve

Posted: October 18th, 2020, 2:19 am
by arebelspy
we could probably have an icon for "redraw" at this point, like a a little curved arrow.

Re: Flattening the Curve

Posted: October 18th, 2020, 3:00 am
by Paul McPherson
Saladas wrote:
October 17th, 2020, 9:47 pm
U guys on design should consider more official abbreviations going forward. The piloting icon and immune to alter icon, and /\ were a great addition years ago. OPG(once per game) would save card space and is something everyone knows what it stands for.
IIRC, these icons do NOT save any card space as they are always written out in full before checking whether they fit the given card template. This decision was taken a long time ago to prevent "text creep". I believe that D&D/proofing occasionally break this rule were the same functioning text would fit the template but the use of the icons allow for the card to read better.

Re: Flattening the Curve

Posted: October 18th, 2020, 12:52 pm
by Shadow 13
Saladas wrote:
October 17th, 2020, 9:47 pm
U guys on design should consider more official abbreviations going forward. The piloting icon and immune to alter icon, and /\ were a great addition years ago. OPG(once per game) would save card space and is something everyone knows what it stands for.
i have the exact opposite opinion and believe that in the next reset all of the PC-created abbreviation icons should be eliminated

Re: Flattening the Curve

Posted: October 18th, 2020, 1:00 pm
by chrknudsen2
From a purely aesthetic point of view, I like the upload and download symbols, but could do without the immune to sense, alter, control. Probably because I feel that the only color in game text should come from set icons.

Re: Flattening the Curve

Posted: October 18th, 2020, 2:22 pm
by hyvee_doughboy
Thinking more about Weapons Display (V) getting blanked. Do you think we will see people bringing DS Vibro Axes back? I’ve always been hesitant to run them because I’d lose 2 force every time they worked.

DS has a lot of good aliens Vibros can go on. I’m a little excited to start splashing them in decks to see if they actually pan out (though much less excited to have them played against me)

Re: Flattening the Curve

Posted: October 22nd, 2020, 12:56 pm
by solomon
quesosauce37 wrote:
October 18th, 2020, 12:54 am
Saladas wrote:
October 17th, 2020, 9:47 pm
OPG(once per game) would save card space and is something everyone knows what it stands for.
disagree, i think even the /\ and \/ look bad and make the game more intimidating for NARPS, so adding OPG would be even worse, IMO
I agree. When I was learning the game I remember seeing all those symbols and it really made me hesitate thinking that the game mechanics were completely different.

Re: Flattening the Curve

Posted: October 25th, 2020, 5:05 am
by chrknudsen2
Can we please have this thread renamed to "10/2020 Competitive Balance Errata" and possibly moved to Announcements?

Re: Flattening the Curve

Posted: October 25th, 2020, 6:27 am
by marines28
Geez, I'll hop on GEMP here this week and lose by 33ish, it sounds like.

Re: Flattening the Curve

Posted: October 25th, 2020, 2:18 pm
by chrknudsen2
Cross-posting this from Current Rulings & Errata thread, since it isn't mentioned anywhere in this thread:
In addition, one noteworthy change made post announcement is that for the next-to-last sentence on Until We Win, Or The Chances Are Spent, when you place a Rebel in your Lost Pile out of play, you can only do the extra regular move with a Rebel spy and you may only cancel the weapon targeting of a non-Undercover Rebel spy.
Until We Win, Or The Chances Are Spent [Desperate Tactics (V)] 7
[Special Edition - C]
LIGHT - OBJECTIVE - BACK
Text: While this side up, your spies are defense value +2 (and power +1 if with Stardust) and are immune to Undercover. While Stardust on your spy, opponent may not cancel your Force drains at battlegrounds. Once per turn, may place a Rebel in your Lost Pile out of play to make a regular move with your Rebel spy during your control phase or cancel an attempt to target your non-Undercover Rebel spy with a weapon.
Flip this card if you do not occupy two Scarif locations (unless Rogue One at a Scarif site you occupy).
[Set 9] [Errata]

Re: Flattening the Curve

Posted: October 26th, 2020, 1:59 pm
by sjacree
They errataed We Need Luke Skywalker and didn't even fix the BHBM interaction. FAIL.

Re: Flattening the Curve

Posted: October 26th, 2020, 2:43 pm
by arebelspy
sjacree wrote:They errataed We Need Luke Skywalker and didn't even fix the BHBM interaction. FAIL.
I agree that should have been fixed.

Re: Flattening the Curve

Posted: October 26th, 2020, 2:44 pm
by darkjediknight11
you mean changed to your preference on how you want it to interact?

Re: Flattening the Curve

Posted: October 26th, 2020, 3:00 pm
by Therion
Unironically yes

Re: Flattening the Curve

Posted: October 26th, 2020, 3:27 pm
by Berm
Therion wrote:
October 26th, 2020, 3:00 pm
Unironically yes
x2

Re: Flattening the Curve

Posted: October 26th, 2020, 4:05 pm
by rhendon
sjacree wrote:
October 26th, 2020, 1:59 pm
They errataed We Need Luke Skywalker and didn't even fix the BHBM interaction. FAIL.
I wasn't aware it was broken that required it to be fixed.