mikefrench wrote:i don't think il and tantive are problems. the problem is that ls has nothing at all to give them pause at playing non-bgs. i guess maybe dark recon v? which can be altered and so on. so ds decks have to know consider, do i play wmaop + bridge in my deck, or not? do i give myself the activation i need but be possibly screwed by il? same with a bunch of objectives that start cor (se). do i play this obj KNOWING that tantive will blow me out?
but ls just plops down the jcc and doesn't think twice. maybe one game in 10 it'll get dark recon'd (which you can just alter or ultimatum or attack the site).
Tantive and Il are most certainly problem cards. They really do limit what the dark side has to work with, and if you are forced to go take care of those problems, you are left sitting at a place where you can't do any damage.
Someone in design needs to start making some good cards for both sides, and not just light.
My 2 cents, change some of the dark side cards that do exist to make them better, for a start. Make the new Vader work against luke and any jedi, instead of a jedi council member, of which you might face one of in each deck. He would be playable then, and not even be as good as luke is still.
Make release your anger not make you lose it and another force on top of it. It still wouldn't be anywhere close to as good as jedi res, but at least you might think of using it instead of losing 2 cards just to take your guy back into hand.
Dark does need something like a naked 3p0 also. It is really hard to fit Janus into just any deck, and there is nothing to pull him.
Make sith fury into the card it was originally meant to be (rise my friend) instead of making it a card with a dot on it, and making it's lost function worthless. Give it a lost function that might be somewhat useful.
Dark side really needs an effect you can start that will allow it to go first no matter what. I played eops at worlds, and in half my games, and more in testing, I could never flip my objective because I didn't go first and lost the bunker before I ever took a turn. That is complete *.
Bad feeling was never even anywhere close to as good as goo, and it got a shield for it!? Are you serious!? Yet goo still trumps all jedi even if you do have the molator combo.
I am sure there are many more, but that is all off the top of my head.
Hopefully something gets done soon, because it really isn't fun when you go into half your games at a severe disadvantage because you are forced to play a dark deck that can't even hope to beat 3/4th of the decks you might face.