March Dreamcard of the Month Contest

Best design entry (pick up to 3)

Poll ended at March 21st, 2014, 9:46 am

voxaroth
4
14%
sydney_bristow
0
No votes
gunganstyle
4
14%
dorche1
0
No votes
stevetotheizz0
3
10%
jedijer
4
14%
sac#'s
4
14%
cam solusar
4
14%
quickdraw3457
3
10%
Halfwingseen
1
3%
qasur
2
7%
 
Total votes: 29

User avatar
stevetotheizz0
Member
Posts: 5604
Joined: January 10th, 2012, 11:43 am
Location: Philadelphia, Pa

March Dreamcard of the Month Contest

Post by stevetotheizz0 »

Why not?

Ok I think I'll do this contest the same as last time and decide the winner via poll.

The theme? Well 9.1 came out and there's a lot of cards I like. However the one glaring weakness that I notied is EP1 still doesn't really have much character in the way of space.

DS trade federation is still just the flagship, the support ship and a bunch of junk that never worked.
LS's unique starships are still mostly the Naboo fighters, the non-unique starfighters and a couple others.

Yes LS is definitely improved with Anakin's Ship. Also the consular ship is good in other EP1 environments when you can play senator leia, and the new Acclamator ships are ok.

But LS doesn't really have anything that has the same synergy as what you get when you can use All Wings or Short Range fighters combos. You lose the falcon and home one, and DS still gets the Slave One Package in many environments. (except invasion whose biggest weakness is still in space.)


So, the design challenge this month will be the following:

Design one or two cards that would continue to give shape and character to the EP1 space environment.

These cards can either be a main and a ship, or an effect, or an interrupt. They should be the type of cards that allow EP1 only to hold their own when compared to Home One, Slave One or the Falcon for example.

Registration will be this week through March 5th and submissions are due March 12th.


A foil v-slip will be the prize that goes to the winner.

Respond in the thread if you are in.


Participants:

voxaroth
sydney_bristow
gunganstyle
dorche1
jedijer
sac#'s
cam solusar
quickdraw3457
Halfwingseen
qasur
TB


Entries:




----------------------------------------------------------------



JediJer


Republic Shipyards (4)
Lore: blank

EFFECT

Text:
Deploy on table. X-wing Laser Cannons may deploy on [Republic] starfighters and when firing may use 2 Force to make X = 3. Once per turn may use 1 Force to place a just lost [Republic] starfighter out of play to satisfy all remaining attrition against you. [A]


Trade Federation Cruiser (2)

CAPITAL: PROVIDENCE-CLASS DESTROYER
Power: 6 Armor: 6 Hyperspeed: 4
Deploy: 7 Forfeit: 7
[Separatist][Trade Federation][Pilot][Astromech][Presence]

Text:
May add 6 pilots and 4 starfighters. Adds a battle destiny if with another [Trade Federation] Cruiser. Once per turn, may \/ a [Separatist] or [Trade Federation] starfighter here. Immune to attrition < 4.


----------------------------------------------------------------


voxaroth


*Procurer -3

CAPITAL: TRADE FEDERATION BATTLESHIP
POWER 7, ARMOR 7, HYPERSPEED 3
DEPLOY 7, FORFEIT 7
Icons: Separatist, Trade Federation, Nav Computer, Permanent Pilot, Episode I.


Text:
May add 4 pilots, 4 passengers, and 6 droid
starfighters. Permanent pilot provides ability of 3.
During battle here, for each droid starfighter present,
opponent's total battle destiny is -1 (limit -3).






*Captain Mar Tuuk -1

Neimoidian Leader. Republic. Trade Federation.
POWER 2, ABILITY 4, FORCE-SENSITIVE
DEPLOY 3, FORFEIT 6
Icons: Separatist, Pilot, Warrior, Episode I.

Text:
P3. Once per turn, while piloting a battleship, may
\/ (or deploy from lost pile) a droid starfighter
aboard. While piloting Procurer, it is immune to
attrition <7 and draws 2 battle destiny if unable to
otherwise.



----------------------------------------------------------------



Halfwingseen



*A Sudden Blockade [Fighters Straight Ahead v] (4)
Lore: unchanged

LOST INTERRUPT

Text:
At the beginning of your deploy phase, lose two force to \/ a system and a [TF] capital there with two droid starfighters aboard for 0 force. Place force pile in used pile. OR place all droid starfighters at a system in used pile.




There's no way to make a well designed card that brings Trade fed space into relevance when it comes to battling. But there is a way to play into the cards strengths: they are forgettable useless garbage in combat, but they can still force drain. A Sudden Blockade allows a player to quickly set up a system at the cost of the rest of your deploy phase. this is far more useful early than it is in the middle of the game, and its practically useless late as it requires you to pull 4 cards from your reserve deck or fail.

The second half of the card is made for those situations where you are trying to drain an opponent out with your space deck but you can't keep up with all the bonuses that you can get on the ground. so you need to have your ships pull double duty, as life force and as force draining cards. It can also be used to spread out and drain in the mid game as a sense vulnerable form of evasion.

I wanted to make an interrupt as it seemed the most challenging to pull off in a single card and i'm happy with what i cam up with, though I wish I didn't have to full template the card to get a decent picture


----------------------------------------------------------------




stevetotheizz0



Activate the Droids (4) v

Effect

Text:
Deploy on table. If your <> Droid Control Ship occupies a system, once per turn, a battle droid at a related exterior site (or a droid starfighter at same system) may add one battle destiny. (If target is non-unique, may also add one destiny to total power only). Immune to Alter



?There They Are! (5) v

Used Interrupt

Text: Take a non-unique droid starfighter, battle droid, or Battleship into hand from Reserve Deck; reshuffle. OR during battle your participating droid starfighters are power +1 and forfeit +2 until end of turn. OR Add 1 to you just drawn weapon destiny.


-----------------------------------------------------------------



GunganStyle



Admiral Wullf Yularen (1)


Republic Character
Power 2 Ability 3
Deploy 3 Forfeit 6
IconsL Ep 1, Pilot, Warrior

Text:
P3. Lost if your Rebel or Rebel starship on table. While at a site, may be replaced by opponent’s Wullf. Once per game, may \/ a [R] capital starship to same or related system. While piloting a [R] capital starship, adds one battle destiny.





Resolute (2)

Venator-class Star Destroyer
Icons: Ep 1, Two pilot icons, Astromech, Republic
Power 6 Armor 5 Hyperspeed 4
Deploy 6 Forfeit 7

Text:
May add 4 pilots, 4 passengers and 4 vehicles. Permanent pilots provide total ability of 4. Once per game, if just ‘hit’, may lose a character from hand to restore to normal. Immune to attrition < 8.




***Vulture-Class Droid Starfighter (3) (V)

Droid Starfighter

Power 3 Armor 3 Landspeed 1
Deploy 3 Forfeit 3
Icons: Droid Army, Pilot, Presence Droid, Ep 1, Permanent Weapon, Set X.X

Text:
Draws one battle destiny if unable to otherwise. At a site, treat as a piloted vehicle. Permanent weapon is Twin Lasers: May target a character or starship for free. Draw destiny. Target hit if destiny > defense value.



-----------------------------------------------------------------



quickdraw3457



Venator-class Star Destroyer (1)

Lore: Blank
Power 8 Armor 6 Hyperspeed 3

Text:
May add 6 pilots, 4 passengers, 3 vehicles, and 2 starfighters. Deploys -2 when deploying with a clone pilot. Permanent pilot provides ability of 2. Non-unique [Republic] starfighters are power +1 here.
Deploy 8 Forfeit 9
[Clone Army] [Republic] [Pilot] [Nav Computer]



*Allanteen Six Shipyards

EFFECT

Text:
Deploy on table. You may reveal a Clone pilot from hand to /\ a [Republic] Star Destroyer (or vice versa) and deploy both simultaneously. Jedi aboard [Republic] capital starships are admirals and generals, and cumulatively add 1 to that starship's power. (Immune to Alter)



The destroyer is a mix of Imp class star destroyer and Dreadnaught to give republic space some potency. Allanteen Six Shipyards was a small branch of Kuat Drive Yards, but for uniqueness purposes I didn't want to name it the same as a DS card. It gives Jedi both admiral and general for gameplay purposes -- admiral so you can use rebel leadership and Capital support, general to be more accurate with regards to the show.


-----------------------------------------------------------------



sac89837



•Poggle the Lesser(3) (Bok Askol)

Power: 1 Ability: 3
Deploy: 2 Forfeit: 3
Icons: [Setup]

May only deploy to Separatist Council Room and
may not move. Jar Jar may not deploy here and
opponent’s non-[A] effects are suspended. While in
a senate majority, your starships are deploy -1
and forfeit +1.


•Invisible Hand (1)

Power: 8 Armor: 7 Hyperspeed: 3
Deploy: 9 Forfeit: 10
Icons: [Pilot] [Nav Computer] [Scomp Link] [Separatist]

Text:
May add unlimited pilots, passengers, vehicles and
starfighters. Permanent pilot provides ability of 3.
Grievous deploys -4 aboard. While Grievous aboard,
immune to attrition <10 and adds one battle destiny.



-----------------------------------------------------------------



Cam Solusar



*Stellar Envoy (2)

Light Starship - Starfighter: Modified Light Freighter

Lore: Millenium Falcon.
Power: 3 Maneuver: 4 Hyperspeed: 6
Deploy: 3 Forfeit: 7
Icons: Nav Computer, Scomp Link, Republic

Text:
May add 2 pilots and 2 passengers. Immune to attrition < 5 if Jadak or Duurman piloting. At same system as opponent's starship, adds one destiny to attrition only.





*Tobb Jadak (3)

Light Character - Republic

Lore: Thief.
Power: 1 Ability: 2
Deploy: 2 Forfeit: 3
Icons: Pilot, Episode I

Text:
[P] 2, 3: Stellar Envoy. While piloting Stellar Envoy, it moves for free and he draws one battle destiny if unable to otherwise. If Jadak about to leave table, may use 1 force to place him in Used Pile instead.




-----------------------------------------------------------------


dorshe1



•Take This! (v)
Lore: “And This!”

Used Interrupt

Text:
If your [Republic] starship in battle use 3 Force and choose one: Reset all immunity to attrition for opponent to 0 or add X to your total battle destiny (X= Opponent’s first battle destiny).
[Episode 1]




*Trade Federation Tactics (v)
Lore: Organizations as wealthy as the Trade Federation can afford large amounts of military hardware, all purchased under the guise of protecting their commercial interests.

Used Interrupt

Text:
If your [Separatist] starship in battle use 3 Force and choose one: Reset all immunity to attrition for opponent to 0 or add X to your total battle destiny (X= Opponent’s first battle destiny).
[Episode 1]



Thanks!


-----------------------------------------------------------------



Sydney_Bristow



*Siri Tachi (1) (Double Agent)

Lore: Female
Power: 4 Ability: 7 Jedi Master
Deploy: 4 Forfeit: 6
Icons: Warrior, Pilot, Episode I, Clone Army

Text:
P:2. Deploys -2 aboard Delta Flyer. While piloting the Delta Flyer, may battle and force drain regardless of objective restrictions and during battle at same EP1 system, may add or subtract 2 from a just drawn destiny.




*Delta Flyer (1) (Green Squadron 1)
Lore: Empty

Light Starship - Starfighter: Jedi Interceptor
Power: 3 Maneuver: 4 Hyperspeed: 6
Deploy: 4 Forfeit: 6
Icons: Nav Computer, Clone Army, Scomp Link, Episode 1, Republic

Text:
May add 1 pilot. While Siri Tachi piloting at a EP1 battleground system, opponent may not draw more than one battle destiny here and immune to attrition <4.





Note 1 The orginal idea was to create a Obi-Wan as pilot, but due to rules changes i had to change it to another character at last minute.
Note 2: Since player creators are not allowed to use custom art, i had to choiose not really fitting pictures.





-----------------------------------------------------------------



qasur



•Bravo Squadron Tactics [•We Didn't Hit It (V)] 3

EFFECT

Deploy in table. Once per game, may /\ Get To Your Ships!. Treat "Naboo" as "a battleground" on N-1 starfighters. Opponent only loses Force to It's On Automatic Pilot on your turns. (A)



•Officer Ellberger (V) 2

CHARACTER - REPUBLIC
POWER 2 ABILITY 2
Deploy 2 Forfeit 4
[Pilot][Warrior][Episode 1]

Text:
[Pilot]2. While piloting Bravo 5, may treat "battleship" as "[independent] starship" on Bravo squadron starfighters and pilots instead. Add one destiny to power if a battleship present.
Last edited by stevetotheizz0 on March 13th, 2014, 11:03 am, edited 4 times in total.



User avatar
quickdraw3457
Multimedia and Special Projects Advocate
Posts: 26058
Joined: September 3rd, 2003, 5:10 pm
Location: Pittsburgh, PA
GEMP Username: quickdraw

Re: March Dreamcard of the Month Contest

Post by quickdraw3457 »

stevetotheizzo wrote: They should be the type of cards that allow EP1 only to hold their own when compared to Home One, Slave One or the Falcon for example.
So they should be OP as *? :D

/in

User avatar
Cam Solusar
Member
Posts: 16871
Joined: November 23rd, 2002, 7:57 pm
Location: Sunny Southern California

Re: March Dreamcard of the Month Contest

Post by Cam Solusar »

/in
Camden Y, Southern California
BrenDerlin wrote:These movies aren't called Star Battles, yo.

User avatar
sac89837
Member
Posts: 10759
Joined: November 29th, 2007, 4:06 pm

Re: March Dreamcard of the Month Contest

Post by sac89837 »

/in
On a unicorn, riding a unicorn over a rainbow.

"Bounty Hunters don't do brunch."

User avatar
JediJer
Administrator
Posts: 26017
Joined: December 3rd, 2002, 1:42 am
Location: Utah

Re: March Dreamcard of the Month Contest

Post by JediJer »

/in

User avatar
stevetotheizz0
Member
Posts: 5604
Joined: January 10th, 2012, 11:43 am
Location: Philadelphia, Pa

Re: March Dreamcard of the Month Contest

Post by stevetotheizz0 »

/dorche1 is also in

Also in the prize mix will be a custom artwork talz. :-D

User avatar
GunganStyle
Member
Posts: 373
Joined: December 15th, 2012, 8:47 pm

Re: March Dreamcard of the Month Contest

Post by GunganStyle »

In.
Holotable: ganoman21
Battle.net: ganoman21#1681

User avatar
voxaroth
Member
Posts: 528
Joined: July 27th, 2012, 8:17 pm

Re: March Dreamcard of the Month Contest

Post by voxaroth »

/in

User avatar
stevetotheizz0
Member
Posts: 5604
Joined: January 10th, 2012, 11:43 am
Location: Philadelphia, Pa

Re: March Dreamcard of the Month Contest

Post by stevetotheizz0 »

Last day to sign up.

Here's the current list of participants that I have:


voxaroth
sydney_bristow
gunganstyle
dorche1
jedijer
sac#'s
cam solusar
quickdraw3457

TB
Reflections Gold
Reflections Gold
Posts: 4120
Joined: July 8th, 2010, 8:10 pm

Re: March Dreamcard of the Month Contest

Post by TB »

If i say im in what am i then commiting to?
Results:
European Championships 2014 - 3rd place
European Championships 2013 - 8th place
Toola Regionals 2013 - runner up
European Championships 2011 - 5th place

TB
Reflections Gold
Reflections Gold
Posts: 4120
Joined: July 8th, 2010, 8:10 pm

Re: March Dreamcard of the Month Contest

Post by TB »

In other Words: how does the contest eh.. Work? :)
Results:
European Championships 2014 - 3rd place
European Championships 2013 - 8th place
Toola Regionals 2013 - runner up
European Championships 2011 - 5th place

User avatar
stevetotheizz0
Member
Posts: 5604
Joined: January 10th, 2012, 11:43 am
Location: Philadelphia, Pa

Re: March Dreamcard of the Month Contest

Post by stevetotheizz0 »

TB wrote:In other Words: how does the contest eh.. Work? :)

Design challenge is in the OP. If you sign up you have until the deadline also in the OP to PM me card designs. Once I receive all the designs I will post them and put up a poll in the thread to vote on the winning entries.


Also I would like to add that the design submissions should fall within the usual design guidelines.

User avatar
JediJer
Administrator
Posts: 26017
Joined: December 3rd, 2002, 1:42 am
Location: Utah

Re: March Dreamcard of the Month Contest

Post by JediJer »

Player card design guidelines or just design guidelines?
(ie can we submit mains/objectives/missions/etc.?)

Halfwingseen
Reflections Gold
Reflections Gold
Posts: 5731
Joined: May 20th, 2008, 5:26 pm
Location: Orlando, Florida

Re: March Dreamcard of the Month Contest

Post by Halfwingseen »

Sure. i'll submit something :)
Hunter wrote: I think you're right.
Image

User avatar
qasur
Member
Posts: 5326
Joined: February 25th, 2009, 11:33 pm
Location: Gulfport, MS

Re: March Dreamcard of the Month Contest

Post by qasur »

/in

User avatar
stevetotheizz0
Member
Posts: 5604
Joined: January 10th, 2012, 11:43 am
Location: Philadelphia, Pa

Re: March Dreamcard of the Month Contest

Post by stevetotheizz0 »

JediJer wrote:Player card design guidelines or just design guidelines?
(ie can we submit mains/objectives/missions/etc.?)

Let's go with player card design guidelines.

No mains, combo cards, or missions, etc.

User avatar
Cam Solusar
Member
Posts: 16871
Joined: November 23rd, 2002, 7:57 pm
Location: Sunny Southern California

Re: March Dreamcard of the Month Contest

Post by Cam Solusar »

There goes my Mace Windu & LSJK idea...
Camden Y, Southern California
BrenDerlin wrote:These movies aren't called Star Battles, yo.

TB
Reflections Gold
Reflections Gold
Posts: 4120
Joined: July 8th, 2010, 8:10 pm

Re: March Dreamcard of the Month Contest

Post by TB »

In
Results:
European Championships 2014 - 3rd place
European Championships 2013 - 8th place
Toola Regionals 2013 - runner up
European Championships 2011 - 5th place

User avatar
stevetotheizz0
Member
Posts: 5604
Joined: January 10th, 2012, 11:43 am
Location: Philadelphia, Pa

Re: March Dreamcard of the Month Contest

Post by stevetotheizz0 »

Awesome. Looks like we have 11 participants. Alright guys you have a week until March 12th to PM me your designs and I will post them next week.

User avatar
GunganStyle
Member
Posts: 373
Joined: December 15th, 2012, 8:47 pm

Re: March Dreamcard of the Month Contest

Post by GunganStyle »

Regarding design guidelines - I have a file where we enter the text into to check that the length is OK. However, it doesn't seem to work right (testtext-2.docx). For instance, I try to type in the AT-TE text and I only get about 70% of the way through before I end up on the next line. Font is Verdana size 9. Can some one please link me to the right file?

Thanks!
Holotable: ganoman21
Battle.net: ganoman21#1681

Post Reply

Return to “Dream Cards”