x2. the AR is an amazing reference document.mikefrench wrote:i may be naive, but i have a hard time understanding how the AR is controversial.
Countdown: The 20 most influential volunteers in the PC era
- darkjediknight11
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Re: Countdown: The 20 most influential volunteers in the PC
-Keith Brown


- JarJarDrinks
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Re: Countdown: The 20 most influential volunteers in the PC
x2. Maybe I'm off also but I'd wager that the majority of players agree that the AR is one of the best things to happen to the game.mikefrench wrote:i may be naive, but i have a hard time understanding how the AR is controversial.
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Re: Countdown: The 20 most influential volunteers in the PC
I actually think I laid out the case against it pretty well (while I still praise it)mikefrench wrote:i loved that deck too but that card isn't sonn's lone fault. i mean, we can play that game, but then scott lingrell has ruined star wars cards about 23 times, and we all know that just isn't true. designers make mistakes. if they never ever make mistakes, then they're probably making REALLY boring cards.
i may be naive, but i have a hard time understanding how the AR is controversial.
A) It is hard to update
B) It changed rules
All of these were minor burdens, especially to high level players from the pre-AR era. Still, it is awesome.
Well, Bye.
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Re: Countdown: The 20 most influential volunteers in the PC
For sure, the problem comes in the fact that it's labeled a "rulebook". While technically true, the damn thing is a college textbook of complexity and in no way is able to properly introduce a player to the game.darkjediknight11 wrote:x2. the AR is an amazing reference document.mikefrench wrote:i may be naive, but i have a hard time understanding how the AR is controversial.
Advanced Player's Guide would be a much better way to describe it accurately while still having it be the proper tool it needs to be.
A Rulebook should go over most of the basics of the game and allow players to get started immediately instead of after the semester.
- darkjediknight11
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Re: Countdown: The 20 most influential volunteers in the PC
nah i disagree. it's not a "learn-to-play guide", it's a reference document for the rules of the game. it's organized, detailed, and comprehensive (as much as reasonably possible). it is the definitive source to go when you have a question on the rules, and it does a pretty good job at that. it may require a ctrl+f search to find what you need sometimes, but that's ok.RybackStun wrote:For sure, the problem comes in the fact that it's labeled a "rulebook". While technically true, the damn thing is a college textbook of complexity and in no way is able to properly introduce a player to the game.darkjediknight11 wrote:x2. the AR is an amazing reference document.mikefrench wrote:i may be naive, but i have a hard time understanding how the AR is controversial.
Advanced Player's Guide would be a much better way to describe it accurately while still having it be the proper tool it needs to be.
A Rulebook should go over most of the basics of the game and allow players to get started immediately instead of after the semester.
-Keith Brown


Re: Countdown: The 20 most influential volunteers in the PC
Skim is a hell of a guy, and I'm glad to see him so high in the list.
Re: Countdown: The 20 most influential volunteers in the PC
Yeah, there's a reason it's called the Advanced Rulebook.darkjediknight11 wrote:nah i disagree. it's not a "learn-to-play guide", it's a reference document for the rules of the game. it's organized, detailed, and comprehensive (as much as reasonably possible). it is the definitive source to go when you have a question on the rules, and it does a pretty good job at that. it may require a ctrl+f search to find what you need sometimes, but that's ok.RybackStun wrote:For sure, the problem comes in the fact that it's labeled a "rulebook". While technically true, the damn thing is a college textbook of complexity and in no way is able to properly introduce a player to the game.darkjediknight11 wrote:x2. the AR is an amazing reference document.mikefrench wrote:i may be naive, but i have a hard time understanding how the AR is controversial.
Advanced Player's Guide would be a much better way to describe it accurately while still having it be the proper tool it needs to be.
A Rulebook should go over most of the basics of the game and allow players to get started immediately instead of after the semester.
From the Introduction in the AR:
Players are advised to familiarize themselves with the first chapter, as the book is written based on a familiarity with those core concepts.
The Advanced Rulebook assumes a certain familiarity with the game. Also, a degree of common sense is required in understanding this book. If a word is not being used as a defined game term, it's being used in the normal English meaning of the term. If you do not understand the precise intent of a rule, read the related examples. In short, this is not "SW:CCG For Beginners," nor is it "SW:CCG For Dummies."
Re: Countdown: The 20 most influential volunteers in the PC
Stephen is good people. I don't think I could have managed all that the website needed done to it on my own. We've worked on a lot of things together and this community owes him a huge thank you.
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Re: Countdown: The 20 most influential volunteers in the PC
i am just waiting for hunter to post the anti sonn argument for me
- imrahil327
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Re: Countdown: The 20 most influential volunteers in the PC
Work smart, not hard.The Franchise wrote:i am just waiting for hunter to post the anti sonn argument for me


Hunter wrote:Sebulba's W-L record is like...Always and 1. Tebow's is nowhere near that percentage.
allstarz97, about M:TG wrote:I feel like Michael Jordan playing baseball.
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Re: Countdown: The 20 most influential volunteers in the PC
Haha yepimrahil327 wrote:Work smart, not hard.The Franchise wrote:i am just waiting for hunter to post the anti sonn argument for me
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Re: Countdown: The 20 most influential volunteers in the PC
MAVanDriel wrote:#4 Stephen Kim "Raith"
Stephen is the current marketing advocate. He would easily have made this list if he had never applied for the current job however, so great were his previous contributions. He was one of the people who came on board the PC during 2009, volunteering as an administrator for technology. His help was desperately needed. When he started the PC was running a version of phpbb (the forums) that was incredibly out of date and barely supportable, much less useful. The website front end had recently gone from horribly out of date and non-upgradeable, to up-to-date but barely updateable. The website was regularly slow, sometimes crashed, and was not compatible with mobile devices. Stephen fixed (or co-fixed) all of these problems. He helped get the PC moved to a better, more appropriate webhost (which I believe he has done multiple times). He has rebuilt the front end many times. He has upgraded the forum software, sometimes having to code individual fixes for various problems. Eventually he built much of the front end of the website and moved it to wordpress.
Then Stephen became marketing advocate. In this role, he has used his technological prowess to continue support for online play, and most especially to support using technology to stream events and improve the digital footprint of our major event series. He completed the incredibly long project that allowed the PC to use star wars persona names for cards - and has been a relentless force for "cool" and "star wars-y" designs.
He is definitely a good fellow, and absolutely invaluable as a contributor to the PC. Much of the awesome factor currently in the game is due to his influence.
To Mr. Kim!
Well done sir

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Re: Countdown: The 20 most influential volunteers in the PC
This I do respect.The Franchise wrote:i am just waiting for hunter to post the anti sonn argument for me
The Honky Tonk Man wrote:If you want to post trash takes, at least go the Mike French route and come off as being somewhat reasonable.
Re: Countdown: The 20 most influential volunteers in the PC
Thanks for giving Stephen the recognition he deserves Mark! He single-handedly got the Toronto meta going, and ever since then he's been been a huge asset to the PC! I always marvel at how much important stuff he's done behind the scenes for SWCCG. He's also become a great friend. And of course, without him this year's Worlds would have a) never happened in Toronto if he didn't spearhead the campaign for us to host, and b) been a trainwreck if he didn't step in and run the whole event perfectly with barely any notice.MAVanDriel wrote:#4 Stephen Kim "Raith"
Stephen is the current marketing advocate. He would easily have made this list if he had never applied for the current job however, so great were his previous contributions. He was one of the people who came on board the PC during 2009, volunteering as an administrator for technology. His help was desperately needed. When he started the PC was running a version of phpbb (the forums) that was incredibly out of date and barely supportable, much less useful. The website front end had recently gone from horribly out of date and non-upgradeable, to up-to-date but barely updateable. The website was regularly slow, sometimes crashed, and was not compatible with mobile devices. Stephen fixed (or co-fixed) all of these problems. He helped get the PC moved to a better, more appropriate webhost (which I believe he has done multiple times). He has rebuilt the front end many times. He has upgraded the forum software, sometimes having to code individual fixes for various problems. Eventually he built much of the front end of the website and moved it to wordpress.
Then Stephen became marketing advocate. In this role, he has used his technological prowess to continue support for online play, and most especially to support using technology to stream events and improve the digital footprint of our major event series. He completed the incredibly long project that allowed the PC to use star wars persona names for cards - and has been a relentless force for "cool" and "star wars-y" designs.
He is definitely a good fellow, and absolutely invaluable as a contributor to the PC. Much of the awesome factor currently in the game is due to his influence.
To Mr. Kim!
Thanks for everything Stephen!


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- RybackStun
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Re: Countdown: The 20 most influential volunteers in the PC
darkjediknight11 wrote:nah i disagree. it's not a "learn-to-play guide", it's a reference document for the rules of the game. it's organized, detailed, and comprehensive (as much as reasonably possible). it is the definitive source to go when you have a question on the rules, and it does a pretty good job at that. it may require a ctrl+f search to find what you need sometimes, but that's ok.RybackStun wrote:For sure, the problem comes in the fact that it's labeled a "rulebook". While technically true, the damn thing is a college textbook of complexity and in no way is able to properly introduce a player to the game.darkjediknight11 wrote:x2. the AR is an amazing reference document.mikefrench wrote:i may be naive, but i have a hard time understanding how the AR is controversial.
Advanced Player's Guide would be a much better way to describe it accurately while still having it be the proper tool it needs to be.
A Rulebook should go over most of the basics of the game and allow players to get started immediately instead of after the semester.
Yes, however due to a general lack of said Beginner's SWCCG Rulebook, the AR (maybe just at the time I was trying to learn how to play) is the only source of rules material available. I had to go to a Third Party site to find the old school basic rules which helped way more than anything here at the time.JediJer wrote: Yeah, there's a reason it's called the Advanced Rulebook.
From the Introduction in the AR:Players are advised to familiarize themselves with the first chapter, as the book is written based on a familiarity with those core concepts.
The Advanced Rulebook assumes a certain familiarity with the game. Also, a degree of common sense is required in understanding this book. If a word is not being used as a defined game term, it's being used in the normal English meaning of the term. If you do not understand the precise intent of a rule, read the related examples. In short, this is not "SW:CCG For Beginners," nor is it "SW:CCG For Dummies."
The site has gotten better with introducing players to the game, but it was atrocious at it even just a year ago.
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Re: Countdown: The 20 most influential volunteers in the PC
#3 Matt Moseley "ltpage2"
Matt has made exactly one, super awesome contribution to the game. He created holotable. Holotable is the online program to play games that has been used for standard swccg for two thirds of the pc lifetime. Popular from the beginning, holotable has continued to add features over the years, making it better and better through time. These feats are all provided by Matt. Holotable is an exceptionally robust game system, and has allowed for the proliferation of online play - which has in turn helped bolster local play and create local swccg scenes.
For all his work in making, updating, and troubleshooting this awesome utility, we are all seriously grateful.
To Mr. Mosley
Matt has made exactly one, super awesome contribution to the game. He created holotable. Holotable is the online program to play games that has been used for standard swccg for two thirds of the pc lifetime. Popular from the beginning, holotable has continued to add features over the years, making it better and better through time. These feats are all provided by Matt. Holotable is an exceptionally robust game system, and has allowed for the proliferation of online play - which has in turn helped bolster local play and create local swccg scenes.
For all his work in making, updating, and troubleshooting this awesome utility, we are all seriously grateful.
To Mr. Mosley
Last edited by AnakinSolo on December 4th, 2014, 10:20 am, edited 1 time in total.
Well, Bye.
- dorshe1
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Re: Countdown: The 20 most influential volunteers in the PC
To Mr. Mosley!MAVanDriel wrote:#3 Matt Mosley "ltpage2"
Matt has made exactly one, super awesome contribution to the game. He created holotable. Holotable is the online program to play games that has been used for standard swccg for two thirds of the pc lifetime. Popular from the beginning, holotable has continued to add features over the years, making it better and better through time. These feats are all provided by Matt. Holotable is an exceptionally robust game system, and has allowed for the proliferation of online play - which has in turn helped bolster local play and create local swccg scenes.
For all his work in making, updating, and troubleshooting this awesome utility, we are all seriously grateful.
To Mr. Mosley
http://www.holotable.com/features.php
Holotable is free to use. If you appreciate the ability to play online, you can donate through PayPal using mattmoseley@bellsouth.net. Don't feel like you have to, though.
Just putting it out there....
Thanks!

- darkjediknight11
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Re: Countdown: The 20 most influential volunteers in the PC
Holotable is the best thing to happen to swccg since............the virtual card.
Here's to Matt!
Here's to Matt!

Rian Johnson wrote: I would be worried if everybody across the board was like "Yea, that was a good movie." It's much more exciting to me when you get a group of people who are coming up to you.....really really excited about it. And then there are other people who walk out literally saying that was the worst movie I've ever seen. Having those two extremes to me is the mark of the type of movie that I want to make.