GEMP Card Requests

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quickdraw3457
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Re: GEMP Card Requests

Post by quickdraw3457 »

fungineer wrote:
October 23rd, 2019, 2:17 pm
quickdraw3457 wrote:
October 23rd, 2019, 9:00 am
talonjohn wrote:
October 23rd, 2019, 3:42 am
Hello again. Can you please get FLOATING REFINERY (Dark Side device) to work properly?

The card lights up at the correct time (during activation phase, a player should be able to draw an activated card directly into hand, once for each Floating Refinery) but it doesn't transfer the card from force to hand.

I would really appreciate it. I look forward to bringing a DS cloud deck back from the dead.

Thanks

John W
Thanks for bumping this -- a lot of the older bugs aren't tracked as well. I just added this to our backlog.

Do we need to bump all the bug threads?
Please don't bump them -- we're making better progress now so we're catching up, but bumping every one won't make it any easier.


Matt C. - Pittsburgh, PA
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Re: GEMP Card Requests

Post by talonjohn »

I didn't mean to "bump" anything. I just came across the Floating Refinery issue a couple days ago. Thanks for your attention, and thanks again for GEMP ;-)

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Re: GEMP Card Requests

Post by talonjohn »

I would seriously pay good money for someone to fix Floating Refinery so I can start shooting down X-wings again!

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Re: GEMP Card Requests

Post by Nutritious »

Would love to get Human Shield and Binders (really!) for some capturing goodness. More emphasis on the former, though.

Thanks for GEMP it's awesome!

attredies
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Re: GEMP Card Requests

Post by attredies »

Sabotage (non-v) would be great to have added, I want to include it in my deck with Ello

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Re: GEMP Card Requests

Post by Wokling »

Wokling wrote:
October 18th, 2019, 9:52 am
Frustration
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Human Shield
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Corran
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Re: GEMP Card Requests

Post by Corran »

Now that we've got Kalit and Wittin, we just need two more cards to make Jawas competitive:

Iasa, The Traitor Of Jawa Canyon
R'kik D'nec, Hero Of The Dune Sea
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Re: GEMP Card Requests

Post by arebelspy »

Corran wrote:we just need two more cards to make Jawas competitive
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Re: GEMP Card Requests

Post by fungineer »

:lol:

...but, we should still add them. and tractor beams
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Re: GEMP Card Requests

Post by OrehRuoy »

What's preventing Weequay Marksman from being coded? Seems both effects are already on other cards.

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Re: GEMP Card Requests

Post by Corran »

OrehRuoy wrote:
December 6th, 2019, 8:00 pm
What's preventing Weequay Marksman from being coded? Seems both effects are already on other cards.
It's a vast conspiracy headed by Matt Carulli to keep MKOS from being playable.
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Re: GEMP Card Requests

Post by Batmouse »

Corran wrote:
December 7th, 2019, 11:03 am
OrehRuoy wrote:
December 6th, 2019, 8:00 pm
What's preventing Weequay Marksman from being coded? Seems both effects are already on other cards.
It's a vast conspiracy headed by Matt Carulli to keep MKOS from being playable.
Incorrect. Matt Carulli is merely a puppet in that particular conspiracy.
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Re: GEMP Card Requests

Post by OrehRuoy »

I want to point out if my post sounded rude I apologize. I appreciate all the hard work the gemp team does. Just wanted to point it out.

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Dark Deal Abuse
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Re: GEMP Card Requests

Post by Dark Deal Abuse »

ELOM - I dont think this is available in GEMP?
I ONLY play PREMIERE- REFLECTIONS II (no v-cards, no shields and most importantly no Episode 1)...would love to talk to others that play this format! :popcrn:

Actively trying to build an old school SWCCG player base in Michigan. PM me if interested!

Prem-Ref2 Cube is Complete!

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Re: GEMP Card Requests

Post by Ironwill654 »

Hello!

I'm new to GEMP - I enjoy the open - non-V formats. I was looking for human shield to and Res Luk Ra'auf complete an Agents of the black sun / bounty hunter themed deck that runs a lot of retrieval and is grindy.

No worries if it's not a high priority. Thanks for this awesome program! can't wait to play.
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Re: GEMP Card Requests

Post by Ham_Salad »

Sy Snootles
Dodo Bodonawieedo
Bane Malar

building a silly musician deck and I need these cats

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Re: GEMP Card Requests

Post by angrath »

I think coding Lift Tube Escape would finally make Rescue The Princess worth playing!

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Re: GEMP Card Requests

Post by OrehRuoy »

angrath wrote:
January 20th, 2020, 12:37 pm
I think coding Lift Tube Escape would finally make Rescue The Princess worth playing!
I'm pretty sure they already have.

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Re: GEMP Card Requests

Post by marines28 »

Is CZ-4 in the works?

CZ-3 is already in there.

Thank you.
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Re: GEMP Card Requests

Post by Ckroutil »

Navy Trooper Fenson, so that Endor Operations is more playable.

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