That's really neat and generous of you. Thanks!Death Star wrote:I plan to do another episode of Jedi Training Academy about Shadow Collective as soon as Set 13 hits gemp. It was one of the decks I played the most during playtesting and will gladly show my latest playtesting version and my thinking behind it.
Shadow Collective
Re: Shadow Collective
Re: Shadow Collective
Bastion was one of the MVP's of playtesting all around IMO.
Re: Shadow Collective
Wow! That is awesome! I am definitely looking forward to watching that. Thank you.Death Star wrote: ↑November 5th, 2020, 6:51 amI plan to do another episode of Jedi Training Academy about Shadow Collective as soon as Set 13 hits gemp. It was one of the decks I played the most during playtesting and will gladly show my latest playtesting version and my thinking behind it.
Embarrassing question: Where can I access the Jedi Training Academy?
Re: Shadow Collective
On the SWCCGPC YouTube page (https://www.youtube.com/channel/UCwzN9P ... bvCRfScS6Q) under the Gameplay Training heading.
Bill Kafer
Cam Solusar wrote:What TacoBill proposes is ideal IMO.
Corran wrote:Honestly, Tacobill should just be the boss of SWCCG.
Re: Shadow Collective
Thanks! Looking forward to checking it out.TacoBill wrote: ↑November 5th, 2020, 1:30 pmOn the SWCCGPC YouTube page (https://www.youtube.com/channel/UCwzN9P ... bvCRfScS6Q) under the Gameplay Training heading.
Re: Shadow Collective
Just watched your video. It was excellent and I learned so much. It was very interesting to hear your thought process and how you put things together.Death Star wrote: ↑November 5th, 2020, 6:51 amI plan to do another episode of Jedi Training Academy about Shadow Collective as soon as Set 13 hits gemp. It was one of the decks I played the most during playtesting and will gladly show my latest playtesting version and my thinking behind it.
Thank you for your time and effort.
I have a couple questions:
-It seems like Sniper has a great deal of synergy in this deck (so many weapons and being able to flip objective in control phase). Why not play it?
-It seems like Point Man (v) would be great in this deck. You need to fire weapons to flip your objective. It also lets you drop a destiny to the bottom of reserve, activate to it, fire the gun and hit, and then recirculate to be able to draw destiny. What are your thoughts about adding it to the deck?
- Death Star
- DS Region: Ralltiir
- Posts: 688
- Joined: November 17th, 2005, 1:56 pm
- GEMP Username: zlorfik
Re: Shadow Collective
Thanks.Mando wrote: ↑November 10th, 2020, 5:17 pmJust watched your video. It was excellent and I learned so much. It was very interesting to hear your thought process and how you put things together.Death Star wrote: ↑November 5th, 2020, 6:51 amI plan to do another episode of Jedi Training Academy about Shadow Collective as soon as Set 13 hits gemp. It was one of the decks I played the most during playtesting and will gladly show my latest playtesting version and my thinking behind it.
Thank you for your time and effort.
I have a couple questions:
-It seems like Sniper has a great deal of synergy in this deck (so many weapons and being able to flip objective in control phase). Why not play it?
-It seems like Point Man (v) would be great in this deck. You need to fire weapons to flip your objective. It also lets you drop a destiny to the bottom of reserve, activate to it, fire the gun and hit, and then recirculate to be able to draw destiny. What are your thoughts about adding it to the deck?
Sure, adding any of these cards will not hurt the deck. As I said, I am sure this version is not the best version yet.
My highest destiny cards are used interrupts anyway though, so can be put back just by playing them. But if Keep Your Eyes Open-v gets played in more decks, might be good to add it. So far I dont because 1) WYS cant play Keep Your Eyes Open, 2) see above about the used interrupts and 3) if you opponent initiates, you get the first just action and can use Defensive Fire-v to fire a weapon even before KYEO is played.
Sniper/Dark Strike is low destiny and my destiny average is not great, so I prefer higher destiny battle interrupts. In situations where I can Sniper in control phase, I am most probably doing good anyway as I want to fight on my terms/turn. It could be helpful during a battle, especially one that an opponent initiates, but I decided against it for the above reasons.
"i know it won worlds,but it can't win anything in the local meta of michigan.we paly card for card what you ahve and still don't win"
My favorite decktech review on one of my decks.



My favorite decktech review on one of my decks.



-
- Booster Pack
- Posts: 65
- Joined: October 30th, 2020, 2:49 am
- Location: Vancouver, BC, Canada
Re: Shadow Collective
What is everyone's thoughts on running Hidden Weapons to take care of high ability Jedi that would normally be difficult to deal with blasters and it seems like there has been multiple suggestions of running Mandalorians.
Re: Shadow Collective
It is a good idea, but I expect to see an uptick in use of HMBHT v to stop HW and IHYN, since HITCO is tops.
-
- Reflections Pack
- Posts: 155
- Joined: February 23rd, 2006, 9:20 am
- Location: Sacramento
- GEMP Username: Nutritious
Re: Shadow Collective
Is there something I'm missing that this is good for? I can't seem to find a reason to play this at all.
With it being the canceler for both Def Fire V and Hidden Weapons, seems like you could get away with packing both and maybe even grabbing HMBHTv.
- Solidsnack3
- Member
- Posts: 282
- Joined: January 6th, 2020, 6:58 pm
- Location: Connecticut, USA!
- GEMP Username: Solidsnck
Re: Shadow Collective
Maybe it will see some play in a scum based deck where you couldn't as easily pull those crimson dawn characters?
-Solidsnack3
Gemp: Solidsnck
"Yeah. I'm responsible these days. It's the price you pay for being successful."
Gemp: Solidsnck
"Yeah. I'm responsible these days. It's the price you pay for being successful."
Re: Shadow Collective
bullet for Projection? EDIT: but proj doesn't work on all your First Light sites anyway
ryan french
rebel strike team founder
two-time washington state champion
rebel strike team founder
two-time washington state champion
rhendon wrote:why not just elect a puppy as president, or mikefrench.
Re: Shadow Collective
It's a card that will only get more useful with time. There are only 5 targets, for now.Is there something I'm missing that this is good for? I can't seem to find a reason to play this at all.
-
- Booster Pack
- Posts: 65
- Joined: October 30th, 2020, 2:49 am
- Location: Vancouver, BC, Canada
Re: Shadow Collective
I didn't see Imperial Artillery in the deck tech video, doesn't that seem like a perfect card for this deck with so many weapons. It also provides a 7 destiny.
- Death Star
- DS Region: Ralltiir
- Posts: 688
- Joined: November 17th, 2005, 1:56 pm
- GEMP Username: zlorfik
Re: Shadow Collective
You're dead makes Imperial Artillery a lost interrupt. Thats why you generally play only the one or the other.
"i know it won worlds,but it can't win anything in the local meta of michigan.we paly card for card what you ahve and still don't win"
My favorite decktech review on one of my decks.



My favorite decktech review on one of my decks.



Re: Shadow Collective
About the only time Artillery and YBD worked in the same deck was pre-errata map.
- chrknudsen
- Member
- Posts: 568
- Joined: February 10th, 2018, 10:41 am
- Location: Hørsholm, Denmark
- GEMP Username: chrknudsen
Re: Shadow Collective
Kinda also in CCT, right? Ping with it, then retrieve it with objective.
-
- Booster Pack
- Posts: 65
- Joined: October 30th, 2020, 2:49 am
- Location: Vancouver, BC, Canada
Re: Shadow Collective
Thanks for pointing that out. I'm a returning player that has only every played with paper, newer explored the V cards.
-
- Sealed Deck
- Posts: 275
- Joined: December 4th, 2008, 11:55 am
- Location: Singapore
- GEMP Username: derek
Re: Shadow Collective
QOv, Bossk with Mortar Gun (destiny +2), easy to capture dudes with Maul's -1 and +1, bonus is sorta works with Xizor Bounty too.
-
- Reflections Gold
- Posts: 2117
- Joined: February 28th, 2016, 3:38 pm
- Location: Nebraska, USA
Re: Shadow Collective
I was looking for fun ideas with this deck, good thread to find!
I noticed it didn't do hot at worlds, so just trying to make something cool that is different from what I usually do.
I noticed it didn't do hot at worlds, so just trying to make something cool that is different from what I usually do.
Eric Garchow
My eBay Store 10% off orders of 10+ items, plus free shipping on orders of $50+
My videos/photos of opening sealed SWCCG + other SWCCG things.
My Frequently Updating SWCCG Wants List
My eBay Store 10% off orders of 10+ items, plus free shipping on orders of $50+
My videos/photos of opening sealed SWCCG + other SWCCG things.
My Frequently Updating SWCCG Wants List